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» Event List for March 2014
[Sylphs] All about Sylphs  I_icon_minitimeSat Mar 01, 2014 12:27 pm by Don-Unk

» Ends: 3rd February 2014 Wartune GM Weekly Event! Ends: 2/3/14
[Sylphs] All about Sylphs  I_icon_minitimeTue Jan 28, 2014 8:55 am by FireBall

» Guild Battle
[Sylphs] All about Sylphs  I_icon_minitimeThu Jan 23, 2014 12:13 am by FireBall

» Ends: 27th Jan 2014 - G M Weekly
[Sylphs] All about Sylphs  I_icon_minitimeTue Jan 21, 2014 12:57 am by FireBall

» Guild Tree - schedule
[Sylphs] All about Sylphs  I_icon_minitimeSun Jan 19, 2014 3:54 pm by FireBall

» Ends: 20th Jan 2014 - G M weekly - 5x Crypt Keys
[Sylphs] All about Sylphs  I_icon_minitimeSun Jan 19, 2014 1:51 pm by FireBall

» Wartune 2.3 new feature in new version (around June for us)
[Sylphs] All about Sylphs  I_icon_minitimeSun Jan 19, 2014 9:07 am by FireBall

» Guild Leader Vote
[Sylphs] All about Sylphs  I_icon_minitimeSun Jan 19, 2014 8:44 am by FireBall

» Calendar for Game Events, Guild Events
[Sylphs] All about Sylphs  I_icon_minitimeSun Jan 19, 2014 8:43 am by FireBall

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[Sylphs] All about Sylphs

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[Sylphs] All about Sylphs  Empty [Sylphs] All about Sylphs

Post by FireBall Sun Jan 19, 2014 8:11 am

Hi all,

Electric Sylph:
[Sylphs] All about Sylphs  Eve
Sylph eve skills:
Passive:
Plasma Accumulator: Every time you attack, your damage will be increased by 5%, can stack up to 10 times (50%), lasts 2 turns.
Plasma Field: A small chance that your target will not get a “Critical” next turn.
Electronic Mine Field: When you take damage there is a 10% chance that your next attack will have 15% more Critical Chance.
Active:
Thunder Goddess’ Blessing: Consume 500 Awakening Points, Increase your Critical Chance and Critical Damage by 10% for 3 turns.
Delphic: Thunder Dome: Consume 500 Awakening Points, 470%+515 Magical Lightning Damage to 1~2 enemies.
Electric Shock: 185%+200 Magical Lightning Damage to a random enemy, the row of the selected enemy will receive 50% of that damage.
Thunder God’s Punishment: 225%+250 Magical Lightning to the enemy back row, has an 80% chance to cause a random target inability to use Skills (Effects Bosses but Doesn’t Effect Sylph Skills), lasts 2 turns.
Lightning Blast: 150%+100 Magical Lightning Damage to a random target, increase self’s Floating Damage by 20%, lasts 2 rounds.
Lightning Strike: 165%+120 Magical Lightning damage to front row enemies.




Fire Sylph:
[Sylphs] All about Sylphs  Queen
[Sylphs] All about Sylphs  Wartune-Gossip-Fire-Sylphs-Skills
Fire Sylph's Skills Explained with images

More information:
Sylph's Future Updates and Strategies
FireBall
FireBall
Admin

Posts : 21
Join date : 2013-12-17

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